Struct hyper::server::response::Response
[−]
[src]
pub struct Response<'a, W: Any = Fresh> { pub version: HttpVersion, // some fields omitted }
The outgoing half for a Tcp connection, created by a Server
and given to a Handler
.
The default StatusCode
for a Response
is 200 OK
.
There is a Drop
implementation for Response
that will automatically
write the head and flush the body, if the handler has not already done so,
so that the server doesn't accidentally leave dangling requests.
Fields
version | The HTTP version of this response. |
Methods
impl<'a, W: Any> Response<'a, W>
fn status(&self) -> StatusCode
The status of this response.
fn headers(&self) -> &Headers
The headers of this response.
fn construct(version: HttpVersion, body: HttpWriter<&'a mut Write + 'a>, status: StatusCode, headers: &'a mut Headers) -> Response<'a, Fresh>
Construct a Response from its constituent parts.
fn deconstruct(self) -> (HttpVersion, HttpWriter<&'a mut Write + 'a>, StatusCode, &'a mut Headers)
Deconstruct this Response into its constituent parts.
impl<'a> Response<'a, Fresh>
fn new(stream: &'a mut Write + 'a, headers: &'a mut Headers) -> Response<'a, Fresh>
Creates a new Response that can be used to write to a network stream.
fn send(self, body: &[u8]) -> Result<()>
Writes the body and ends the response.
This is a shortcut method for when you have a response with a fixed
size, and would only need a single write
call normally.
Example
fn handler(res: Response) { res.send(b"Hello World!").unwrap(); }
The above is the same, but shorter, than the longer:
use std::io::Write; use hyper::header::ContentLength; fn handler(mut res: Response) { let body = b"Hello World!"; res.headers_mut().set(ContentLength(body.len() as u64)); let mut res = res.start().unwrap(); res.write_all(body).unwrap(); }
fn start(self) -> Result<Response<'a, Streaming>>
Consume this Response
fn status_mut(&mut self) -> &mut StatusCode
Get a mutable reference to the status.
fn headers_mut(&mut self) -> &mut Headers
Get a mutable reference to the Headers.