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use attr;
use ast::{Item, ItemFn};
pub enum EntryPointType {
None,
MainNamed,
MainAttr,
Start,
OtherMain,
}
pub fn entry_point_type(item: &Item, depth: usize) -> EntryPointType {
match item.node {
ItemFn(..) => {
if attr::contains_name(&item.attrs, "start") {
EntryPointType::Start
} else if attr::contains_name(&item.attrs, "main") {
EntryPointType::MainAttr
} else if item.ident.name.as_str() == "main" {
if depth == 1 {
EntryPointType::MainNamed
} else {
EntryPointType::OtherMain
}
} else {
EntryPointType::None
}
}
_ => EntryPointType::None,
}
}