1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
//! HTTP Server
//!
//! # Server
//!
//! A `Server` is created to listen on port, parse HTTP requests, and hand
//! them off to a `Handler`. By default, the Server will listen across multiple
//! threads, but that can be configured to a single thread if preferred.
//!
//! # Handling requests
//!
//! You must pass a `Handler` to the Server that will handle requests. There is
//! a default implementation for `fn`s and closures, allowing you pass one of
//! those easily.
//!
//!
//! ```no_run
//! use hyper::server::{Server, Request, Response};
//!
//! fn hello(req: Request, res: Response) {
//!     // handle things here
//! }
//!
//! Server::http("0.0.0.0:0").unwrap().handle(hello).unwrap();
//! ```
//!
//! As with any trait, you can also define a struct and implement `Handler`
//! directly on your own type, and pass that to the `Server` instead.
//!
//! ```no_run
//! use std::sync::Mutex;
//! use std::sync::mpsc::{channel, Sender};
//! use hyper::server::{Handler, Server, Request, Response};
//!
//! struct SenderHandler {
//!     sender: Mutex<Sender<&'static str>>
//! }
//!
//! impl Handler for SenderHandler {
//!     fn handle(&self, req: Request, res: Response) {
//!         self.sender.lock().unwrap().send("start").unwrap();
//!     }
//! }
//!
//!
//! let (tx, rx) = channel();
//! Server::http("0.0.0.0:0").unwrap().handle(SenderHandler {
//!     sender: Mutex::new(tx)
//! }).unwrap();
//! ```
//!
//! Since the `Server` will be listening on multiple threads, the `Handler`
//! must implement `Sync`: any mutable state must be synchronized.
//!
//! ```no_run
//! use std::sync::atomic::{AtomicUsize, Ordering};
//! use hyper::server::{Server, Request, Response};
//!
//! let counter = AtomicUsize::new(0);
//! Server::http("0.0.0.0:0").unwrap().handle(move |req: Request, res: Response| {
//!     counter.fetch_add(1, Ordering::Relaxed);
//! }).unwrap();
//! ```
//!
//! # The `Request` and `Response` pair
//!
//! A `Handler` receives a pair of arguments, a `Request` and a `Response`. The
//! `Request` includes access to the `method`, `uri`, and `headers` of the
//! incoming HTTP request. It also implements `std::io::Read`, in order to
//! read any body, such as with `POST` or `PUT` messages.
//!
//! Likewise, the `Response` includes ways to set the `status` and `headers`,
//! and implements `std::io::Write` to allow writing the response body.
//!
//! ```no_run
//! use std::io;
//! use hyper::server::{Server, Request, Response};
//! use hyper::status::StatusCode;
//!
//! Server::http("0.0.0.0:0").unwrap().handle(|mut req: Request, mut res: Response| {
//!     match req.method {
//!         hyper::Post => {
//!             io::copy(&mut req, &mut res.start().unwrap()).unwrap();
//!         },
//!         _ => *res.status_mut() = StatusCode::MethodNotAllowed
//!     }
//! }).unwrap();
//! ```
//!
//! ## An aside: Write Status
//!
//! The `Response` uses a phantom type parameter to determine its write status.
//! What does that mean? In short, it ensures you never write a body before
//! adding all headers, and never add a header after writing some of the body.
//!
//! This is often done in most implementations by include a boolean property
//! on the response, such as `headers_written`, checking that each time the
//! body has something to write, so as to make sure the headers are sent once,
//! and only once. But this has 2 downsides:
//!
//! 1. You are typically never notified that your late header is doing nothing.
//! 2. There's a runtime cost to checking on every write.
//!
//! Instead, hyper handles this statically, or at compile-time. A
//! `Response<Fresh>` includes a `headers_mut()` method, allowing you add more
//! headers. It also does not implement `Write`, so you can't accidentally
//! write early. Once the "head" of the response is correct, you can "send" it
//! out by calling `start` on the `Response<Fresh>`. This will return a new
//! `Response<Streaming>` object, that no longer has `headers_mut()`, but does
//! implement `Write`.
use std::fmt;
use std::io::{self, ErrorKind, BufWriter, Write};
use std::net::{SocketAddr, ToSocketAddrs};
use std::thread::{self, JoinHandle};
use std::time::Duration;

use num_cpus;

pub use self::request::Request;
pub use self::response::Response;

pub use net::{Fresh, Streaming};

use Error;
use buffer::BufReader;
use header::{Headers, Expect, Connection};
use http;
use method::Method;
use net::{NetworkListener, NetworkStream, HttpListener, HttpsListener, Ssl};
use status::StatusCode;
use uri::RequestUri;
use version::HttpVersion::Http11;

use self::listener::ListenerPool;

pub mod request;
pub mod response;

mod listener;

/// A server can listen on a TCP socket.
///
/// Once listening, it will create a `Request`/`Response` pair for each
/// incoming connection, and hand them to the provided handler.
#[derive(Debug)]
pub struct Server<L = HttpListener> {
    listener: L,
    timeouts: Timeouts,
}

#[derive(Clone, Copy, Debug)]
struct Timeouts {
    read: Option<Duration>,
    write: Option<Duration>,
    keep_alive: Option<Duration>,
}

impl Default for Timeouts {
    fn default() -> Timeouts {
        Timeouts {
            read: None,
            write: None,
            keep_alive: Some(Duration::from_secs(5))
        }
    }
}

macro_rules! try_option(
    ($e:expr) => {{
        match $e {
            Some(v) => v,
            None => return None
        }
    }}
);

impl<L: NetworkListener> Server<L> {
    /// Creates a new server with the provided handler.
    #[inline]
    pub fn new(listener: L) -> Server<L> {
        Server {
            listener: listener,
            timeouts: Timeouts::default()
        }
    }

    /// Controls keep-alive for this server.
    ///
    /// The timeout duration passed will be used to determine how long
    /// to keep the connection alive before dropping it.
    ///
    /// Passing `None` will disable keep-alive.
    ///
    /// Default is enabled with a 5 second timeout.
    #[inline]
    pub fn keep_alive(&mut self, timeout: Option<Duration>) {
        self.timeouts.keep_alive = timeout;
    }

    /// Sets the read timeout for all Request reads.
    pub fn set_read_timeout(&mut self, dur: Option<Duration>) {
        self.timeouts.read = dur;
    }

    /// Sets the write timeout for all Response writes.
    pub fn set_write_timeout(&mut self, dur: Option<Duration>) {
        self.timeouts.write = dur;
    }
}

impl Server<HttpListener> {
    /// Creates a new server that will handle `HttpStream`s.
    pub fn http<To: ToSocketAddrs>(addr: To) -> ::Result<Server<HttpListener>> {
        HttpListener::new(addr).map(Server::new)
    }
}

impl<S: Ssl + Clone + Send> Server<HttpsListener<S>> {
    /// Creates a new server that will handle `HttpStream`s over SSL.
    ///
    /// You can use any SSL implementation, as long as implements `hyper::net::Ssl`.
    pub fn https<A: ToSocketAddrs>(addr: A, ssl: S) -> ::Result<Server<HttpsListener<S>>> {
        HttpsListener::new(addr, ssl).map(Server::new)
    }
}

impl<L: NetworkListener + Send + 'static> Server<L> {
    /// Binds to a socket and starts handling connections.
    pub fn handle<H: Handler + 'static>(self, handler: H) -> ::Result<Listening> {
        self.handle_threads(handler, num_cpus::get() * 5 / 4)
    }

    /// Binds to a socket and starts handling connections with the provided
    /// number of threads.
    pub fn handle_threads<H: Handler + 'static>(self, handler: H,
            threads: usize) -> ::Result<Listening> {
        handle(self, handler, threads)
    }
}

fn handle<H, L>(mut server: Server<L>, handler: H, threads: usize) -> ::Result<Listening>
where H: Handler + 'static, L: NetworkListener + Send + 'static {
    let socket = try!(server.listener.local_addr());

    debug!("threads = {:?}", threads);
    let pool = ListenerPool::new(server.listener);
    let worker = Worker::new(handler, server.timeouts);
    let work = move |mut stream| worker.handle_connection(&mut stream);

    let guard = thread::spawn(move || pool.accept(work, threads));

    Ok(Listening {
        _guard: Some(guard),
        socket: socket,
    })
}

struct Worker<H: Handler + 'static> {
    handler: H,
    timeouts: Timeouts,
}

impl<H: Handler + 'static> Worker<H> {
    fn new(handler: H, timeouts: Timeouts) -> Worker<H> {
        Worker {
            handler: handler,
            timeouts: timeouts,
        }
    }

    fn handle_connection<S>(&self, mut stream: &mut S) where S: NetworkStream + Clone {
        debug!("Incoming stream");

        self.handler.on_connection_start();

        if let Err(e) = self.set_timeouts(&*stream) {
            error!("set_timeouts error: {:?}", e);
            return;
        }

        let addr = match stream.peer_addr() {
            Ok(addr) => addr,
            Err(e) => {
                error!("Peer Name error: {:?}", e);
                return;
            }
        };

        // FIXME: Use Type ascription
        let stream_clone: &mut NetworkStream = &mut stream.clone();
        let mut rdr = BufReader::new(stream_clone);
        let mut wrt = BufWriter::new(stream);

        while self.keep_alive_loop(&mut rdr, &mut wrt, addr) {
            if let Err(e) = self.set_read_timeout(*rdr.get_ref(), self.timeouts.keep_alive) {
                error!("set_read_timeout keep_alive {:?}", e);
                break;
            }
        }

        self.handler.on_connection_end();

        debug!("keep_alive loop ending for {}", addr);
    }

    fn set_timeouts(&self, s: &NetworkStream) -> io::Result<()> {
        try!(self.set_read_timeout(s, self.timeouts.read));
        self.set_write_timeout(s, self.timeouts.write)
    }

    fn set_write_timeout(&self, s: &NetworkStream, timeout: Option<Duration>) -> io::Result<()> {
        s.set_write_timeout(timeout)
    }

    fn set_read_timeout(&self, s: &NetworkStream, timeout: Option<Duration>) -> io::Result<()> {
        s.set_read_timeout(timeout)
    }

    fn keep_alive_loop<W: Write>(&self, mut rdr: &mut BufReader<&mut NetworkStream>,
            wrt: &mut W, addr: SocketAddr) -> bool {
        let req = match Request::new(rdr, addr) {
            Ok(req) => req,
            Err(Error::Io(ref e)) if e.kind() == ErrorKind::ConnectionAborted => {
                trace!("tcp closed, cancelling keep-alive loop");
                return false;
            }
            Err(Error::Io(e)) => {
                debug!("ioerror in keepalive loop = {:?}", e);
                return false;
            }
            Err(e) => {
                //TODO: send a 400 response
                error!("request error = {:?}", e);
                return false;
            }
        };

        if !self.handle_expect(&req, wrt) {
            return false;
        }

        if let Err(e) = req.set_read_timeout(self.timeouts.read) {
            error!("set_read_timeout {:?}", e);
            return false;
        }

        let mut keep_alive = self.timeouts.keep_alive.is_some() &&
            http::should_keep_alive(req.version, &req.headers);
        let version = req.version;
        let mut res_headers = Headers::new();
        if !keep_alive {
            res_headers.set(Connection::close());
        }
        {
            let mut res = Response::new(wrt, &mut res_headers);
            res.version = version;
            self.handler.handle(req, res);
        }

        // if the request was keep-alive, we need to check that the server agrees
        // if it wasn't, then the server cannot force it to be true anyways
        if keep_alive {
            keep_alive = http::should_keep_alive(version, &res_headers);
        }

        debug!("keep_alive = {:?} for {}", keep_alive, addr);
        keep_alive
    }

    fn handle_expect<W: Write>(&self, req: &Request, wrt: &mut W) -> bool {
         if req.version == Http11 && req.headers.get() == Some(&Expect::Continue) {
            let status = self.handler.check_continue((&req.method, &req.uri, &req.headers));
            match write!(wrt, "{} {}\r\n\r\n", Http11, status) {
                Ok(..) => (),
                Err(e) => {
                    error!("error writing 100-continue: {:?}", e);
                    return false;
                }
            }

            if status != StatusCode::Continue {
                debug!("non-100 status ({}) for Expect 100 request", status);
                return false;
            }
        }

        true
    }
}

/// A listening server, which can later be closed.
pub struct Listening {
    _guard: Option<JoinHandle<()>>,
    /// The socket addresses that the server is bound to.
    pub socket: SocketAddr,
}

impl fmt::Debug for Listening {
    fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
        write!(f, "Listening {{ socket: {:?} }}", self.socket)
    }
}

impl Drop for Listening {
    fn drop(&mut self) {
        let _ = self._guard.take().map(|g| g.join());
    }
}

impl Listening {
    /// Stop the server from listening to its socket address.
    pub fn close(&mut self) -> ::Result<()> {
        let _ = self._guard.take();
        debug!("closing server");
        Ok(())
    }
}

/// A handler that can handle incoming requests for a server.
pub trait Handler: Sync + Send {
    /// Receives a `Request`/`Response` pair, and should perform some action on them.
    ///
    /// This could reading from the request, and writing to the response.
    fn handle<'a, 'k>(&'a self, Request<'a, 'k>, Response<'a, Fresh>);

    /// Called when a Request includes a `Expect: 100-continue` header.
    ///
    /// By default, this will always immediately response with a `StatusCode::Continue`,
    /// but can be overridden with custom behavior.
    fn check_continue(&self, _: (&Method, &RequestUri, &Headers)) -> StatusCode {
        StatusCode::Continue
    }

    /// This is run after a connection is received, on a per-connection basis (not a
    /// per-request basis, as a connection with keep-alive may handle multiple
    /// requests)
    fn on_connection_start(&self) { }

    /// This is run before a connection is closed, on a per-connection basis (not a
    /// per-request basis, as a connection with keep-alive may handle multiple
    /// requests)
    fn on_connection_end(&self) { }
}

impl<F> Handler for F where F: Fn(Request, Response<Fresh>), F: Sync + Send {
    fn handle<'a, 'k>(&'a self, req: Request<'a, 'k>, res: Response<'a, Fresh>) {
        self(req, res)
    }
}

#[cfg(test)]
mod tests {
    use header::Headers;
    use method::Method;
    use mock::MockStream;
    use status::StatusCode;
    use uri::RequestUri;

    use super::{Request, Response, Fresh, Handler, Worker};

    #[test]
    fn test_check_continue_default() {
        let mut mock = MockStream::with_input(b"\
            POST /upload HTTP/1.1\r\n\
            Host: example.domain\r\n\
            Expect: 100-continue\r\n\
            Content-Length: 10\r\n\
            \r\n\
            1234567890\
        ");

        fn handle(_: Request, res: Response<Fresh>) {
            res.start().unwrap().end().unwrap();
        }

        Worker::new(handle, Default::default()).handle_connection(&mut mock);
        let cont = b"HTTP/1.1 100 Continue\r\n\r\n";
        assert_eq!(&mock.write[..cont.len()], cont);
        let res = b"HTTP/1.1 200 OK\r\n";
        assert_eq!(&mock.write[cont.len()..cont.len() + res.len()], res);
    }

    #[test]
    fn test_check_continue_reject() {
        struct Reject;
        impl Handler for Reject {
            fn handle<'a, 'k>(&'a self, _: Request<'a, 'k>, res: Response<'a, Fresh>) {
                res.start().unwrap().end().unwrap();
            }

            fn check_continue(&self, _: (&Method, &RequestUri, &Headers)) -> StatusCode {
                StatusCode::ExpectationFailed
            }
        }

        let mut mock = MockStream::with_input(b"\
            POST /upload HTTP/1.1\r\n\
            Host: example.domain\r\n\
            Expect: 100-continue\r\n\
            Content-Length: 10\r\n\
            \r\n\
            1234567890\
        ");

        Worker::new(Reject, Default::default()).handle_connection(&mut mock);
        assert_eq!(mock.write, &b"HTTP/1.1 417 Expectation Failed\r\n\r\n"[..]);
    }
}